A few of the car sounds are copy-pasted between models, but it’s not game-breaking, although I feel some of the V8 sounds are a little weedy. GTL’s sounds are mostly convincing too – a Porsche 911 has that unmistakable flat-six soundtrack, and the DeTomaso Pantera has a rumbling V8. Most of the cars tend towards understeer, which is certainly not how they were driven in the period, but the handling model is quite forgiving, and I’d say lower-powered vehicles like the Mini and Lotus Elite are the most fun to chuck around. GT Legends is based on the 2005 FIA Historic Racing Championship, so isn’t quite a proper historic racing simulation in the way Grand Prix Legends is. Argh! So close! The single-player mode in GT Legends will be a test for even the fastest sim racers around The car was a handful under braking but had that lovely off-throttle oversteer you associate with a front-wheel-drive race car. P1 takes a bit of effort to reel in, so much so that I fall just short on the final straight on the final lap. I qualify on pole then make a horrendous start, falling to third before divebombing past P2 in an aggressive manner. The moment the little Mini transfers from neutrality to understeer mid-corner is communicated instantly, and I’m soon lapping faster than the AI on professional difficulty. I get going, run a few laps, and the feedback from the wheel is actually effective. The engine sounds were market-leading, the graphics were pretty, real tracks were convincingly replicated and both featured day into night cycles.Īlso, GTR 2 had dynamic weather – and considering some modern racing games still don’t have this – it makes GTR2’s achievements all the more impressive. I know for a fact that on my old £60 Logitech DFGT wheel I much preferred the feel of GTR 2 and GTL over their direct competitor rFactor.Īnother major draw for sim and motorsport fans alike was the immersive feeling of b eing in an actual racing car. They had realistic physics coupled with excellent force-feedback (FFB) for the time. Those formative sim racing years come flooding back… However, GTR 2 and GTL stand out from this list for a number of reasons. They arrived during a purple patch for the company in the years between 20 they launched seven standalone titles, as well as numerous downloadable content additions, and most were well-received by the gaming public and critics alike. Both are highly-rated simulators from Swedish-based developer SimBin, with GTL released in 2005 and GTR 2 a year later.
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